Alpha test feedback August 23rd, 2014
@GM_Rikoo wrote: Join us at www.ageofascent.com for a 30 min playtest Saturday, Augest 23rd, 2014 at 8pm UTC, 3pm Central US, 4pm East US, 9pm UK These release notes for this week’s test: Shields now...
View ArticleAlpha test feedback August 23rd, 2014
@PsychoRomeo wrote: Out of combat regeneration? New goal: run an entire session without dying. Read full topic
View ArticleAlpha test feedback August 23rd, 2014
@Kaidan wrote: Is it possible to make the mouse cursor bound to the browser window? On dual monitors it was difficult not to continually run the cursor out-of-bounds of the game and lose control of...
View ArticleAlpha test feedback August 23rd, 2014
@PsychoRomeo wrote: Definitely fun as usual. Because I had been playing another flying game in the meantime, I had some problems getting readjusted to the controls. It didn't help that my recording...
View ArticleAlpha test feedback August 23rd, 2014
@Awesome wrote: WOW! For not having playing Age of Ascent in about a month, this game has improved quite drastically. By far the best version yet and I'm not sure I saw much that needed to change as...
View ArticleAlpha test feedback August 23rd, 2014
@GM_stormcrow wrote: PsychoRomeo said: After the initial conflicts died down a bit, I started getting my groove back on. I noticed a very annoying issue where the person I would be shooting at would...
View ArticleAlpha test feedback August 23rd, 2014
@GM_stormcrow wrote: PsychoRomeo said: I noticed some kick ass evasive maneuvers from a lot of people, and then some somewhat futile evasive maneuvers from some other people. Probably me on both...
View ArticleAlpha test feedback August 23rd, 2014
@PsychoRomeo wrote: GM_stormcrow said: I came back after 3-5 seconds still alive - much to my astonishment. I thought the GMs had some hacker teleport ability that they hit when they got in trouble or...
View ArticleAlpha test feedback August 23rd, 2014
@GM_stormcrow wrote: PsychoRomeo said: I thought the GMs had some hacker teleport ability that they hit when they got in trouble or something. Note to Thundercat: Make it so, Number One.. Read full...
View ArticleAlpha test feedback August 23rd, 2014
@GM_thundercat wrote: Awesome said: For not having playing Age of Ascent in about a month, this game has improved quite drastically. Really glad you think so! We have some exciting things planned for...
View ArticleAlpha test feedback August 23rd, 2014
@PsychoRomeo wrote: Video looks good, a 5m chunk in the middle got corrupted but I can cut that out. I also think that spawning may be a little weird. I occasionally notice Stormcrow just kind of...
View ArticleAlpha test feedback August 23rd, 2014
@GM_thundercat wrote: Kaidan said: Is it possible to make the mouse cursor bound to the browser window? Yes, we'll definitely try to get this in for the test on Sat 6th Septemeber Read full topic
View ArticleAlpha test feedback August 23rd, 2014
@GM_thundercat wrote: Awesome said: I also noticed this issue as a few times the person would just disappear, but only a few times and it only happened to me when the person was right on the edge of...
View ArticleAlpha test feedback August 23rd, 2014
@PsychoRomeo wrote: Don't have time to look through it today, but I will later tonight or tomorrow. Read full topic
View ArticleAlpha test feedback August 23rd, 2014
@Awesome wrote: GM_thundercat said: Did they disappear as they were leaving your screen? Did the target box disappear also or just the ship? Might need to be a bit better with field of view; what...
View ArticleAlpha test feedback August 23rd, 2014
@GM_Rikoo wrote: Release notes for this week's test are available: Alpha test feedback Sept 9, 2014 events Continuing the discussion from Alpha test feedback August 23rd, 2014: Join us at...
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